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Review – God of War: Chains of Olympus

So once again we slip into the blood-stained sandals of Kratos, pasty Spartan sword-for-hire and anti-hero of the God of War franchise. He’s busy killing everything for very little reason and touring the Underworld again, and we’re all invited.

Chains of Olympus is a prequel to the main series and concerns a plot orchestrated by the Goddess Perspehone to destroy the world. Because the game is set during the time of Kratos’ ten years of service to the Olympian Gods, it’s his job to sort everything out, primarily by grunting and stamping on lots of faces. It’s a typical God of War adventure and if you’ve played the PS2/3 games then you’ve essentially played this. What sets this instalment apart, however, is the hardware, this being the first God of War adventure finding a home on a portable console.

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