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Review – Fallout Shelter

Vault 999 is running smoothly. I’ve got seventeen pregnant women operating pumps and heavy machinery, serving food, broadcasting radio signals and churning out medical supplies. There are two blokes in the doorway with rocket launchers and body armour, waiting to repel any would-be invaders; my most virile dweller is mooching around in the living quarters, serially impregnating everyone who happens by, and about three hours ago I sent one lucky chap out into the irradiated wasteland, though I’ve just remembered I haven’t checked on him since.

Maybe I should feel bad about the bulk of my workforce being in its third trimester, but frankly I can’t see any downside to it. Mums-to-be in Fallout Shelter get a spiffy yellow t-shirt, unbridled happiness and, oddly, the gift of immortality. They’re ideal workers. There’s no decline in their productivity, they can toil around the clock without food or water, and if a fire breaks out or Raiders invade, they do the sensible thing and run away. If it were up to me I’d get the kids involved too, seeing as how when they’re born they stroll smugly out of the elevator like biology ain’t a thing, but apparently child labour is where the game draws the line.

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