Tag Archives: Zombies

Review – The Girl With All The Gifts

This review is part of our 31 Days of Horror series. You can check out the other posts by clicking these words.

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Review – 28 Days Later

This review is part of our 31 Days of Horror series. You can check out the other posts by clicking these words.

This review contains major spoilers.

Everyone loves a good zombie flick. Unless you don’t. And if you don’t, 28 Days Later is one of the ones which makes this a sad state of affairs. Also, this isn’t really a zombie flick – but I’m leaving it within the parameters of one.

Okay. Like with most zombie-style flicks, the introductory plot is pretty basic and to-the-point. Thankfully, though, 28 Days Later has so much more to offer than the average post-apocalyptic picture-show. So, in a nutshell: Animal activists break into a laboratory in order to free some chimpanzees held in captivity. Ignoring the pleas of a present scientist who strongly advises against the idea due to said chimpanzees being infected with a super-contagious Rage Virus, one of the activists lets a chimp free. Said chimp, clearly in an abnormal state, mindlessly attacks one of the activists and infects them with the rage virus, spreading to and initiating a reaction in the activist almost instantly. And from here, things just go from bad to worse – but I guess that’s what you get for monkeying around (and before anyone says it: yes, I know there are significant distinctions between chimps and monkeys. Let me pun in peace.)

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Review – Resident Evil: Vendetta

What’s this?

Resident Evil: Vendetta is the third CG movie in the series after 2008’s Resident Evil: Degeneration (which I reviewed here) and 2012’s Resident Evil: Damnation. You shouldn’t confuse it with Paul W. S. Anderson’s increasingly-belaboured string of live-action shenanigans, the most recent of which, The Final Chapter, brought that particular series to a spectacularly mediocre conclusion.

What’s it about?

A bioweapon, naturally. When I reviewed Resident Evil VII, I noted that the series’ viruses and parasites are the most malleable narrative tool that the property has, and nothing has changed since then. It’s called the A-Virus this time, and it has been engineered by a vengeful arms dealer (John DeMita) to only target specific unlucky sods of his choosing. On his trail are series favourites Chris Redfield (Kevin Dorman) and Leon Kennedy (Matthew Mercer), as well as series not-favourite Rebecca Chambers (Erin Cahill), who here has been reimagined as a well-regarded university professor with a plot-convenient specialization in vaccine development.

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Review – Dying Light

Video games sure are weird. I mean, only in this bonkers industry could something like Dying Light even exist. It is, for all intents and purposes, the sequel to 2011’s Dead Island in all but name: it’s developed by the same team, it has the same kind of zombies, it has the same pseudo-RPG first-person gameplay, and it even has the same ridiculously stupid weapon degradation mechanic. It isn’t Dead Island 2, though, because that’s being developed by Yager (those’re the guys who made the excellent Spec Ops: The Line) and will be released later this year. So I hope for the sake of both games that they’re not as similar in reality as they look to be on paper, because otherwise the most oversaturated genre in media today will be further saturated by two versions of the exact same game.

Still, Dying Light does indeed exist, so as a fun little exercise let’s try talking about it without mentioning Dead Island every couple of minutes.

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Review – Deadlight

So, Deadlight. It’s funny how a game that clocks in at around two hours start-to-finish can leave me with so much to say about it, but that appears to be the situation we’re in here. This is a fine game with wonderful, simple mechanics which lend themselves to satisfying gameplay and smart, rewarding puzzles. It also has a completely nonsense plot, is littered with genre tropes, and oscillates back and forth between being a masterclass in design and an exercise in controller-snapping frustration.

As it happens, that’s just the kind of video game I love to write about.

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